QA Tester


As a company, our goal is to conquer the mobile and browser games market. We make games for million of players worldwide! And since our key objective is to improve our products, we’re currently looking for a QA Tester.


  • Performing tests of mobile games;
  • Quality assurance of the games;
  • Identifying and reporting bugs;
  • Applying bug priority;
  • Conducting and documenting playtests;
  • Working with developers and game designers.


  • Analytical thinking and conclusion drawing skills;
  • Knowledge of mobile games technicalities;
  • One year's experience working in a similar position;
  • Knowledge of software testing tools;
  • Attention to detail and good organization skills;
  • Interpersonal skills.


  • University degree in Computer Science or similar;
  • Knowledge of Agile methodologies used in software industry;
  • Basic knowledge of some programming languages (JavaScript, Python);
  • Familiarity with mobile devices;
  • Aptitude for solving simple technical problems;
  • Enthusiasm for games on various platforms, especially mobile platforms (iOS and Android);
  • Knowledge of the games market and applications for mobile devices and PCs;
  • Creativity.


  • Creative work in a fast-growing company in Wroclaw;
  • Attractive remuneration based on experience and skills;
  • Friendly working atmosphere;
  • Flexible working hours;
  • Company trips and gatherings,
  • Private medical care and Multisport card;
  • Pizza Days and fresh fruit in the office!

The administrator of the personal data of our customers, shareholders, contractors and their employees, and other persons who contact us is Ten Square Games SA, with its registered office in Wrocław, read more:

Your personal data is processed for recruitment purposes for the position described in the job offer for the duration of the recruitment process and if you've given your consent to take part in the future recruitment processes - for 12 months.

‘This is a great place for people who are passionate about game development. I consider myself lucky to be working with talented folks who want to make games as much as I do. I’m happy to say that I learn a lot from my colleagues and I’m getting better with each day.

There are events like 48-hour game jams organized by the employees, during which we split up into small teams and try to create games in two days. This is both good geeky fun and an invaluable lesson for everyone. Once we even challenged ourselves by attempting to create a game in 1 hour!

I love the opportunities that my job offers; I get to teach kids from the Kids’ University the art of creating games and to work with interns on research projects.’