Level Designer

Ten Square Games is a leading producer of social and mobile games in Poland. Our mobile and browser games, Fishing Clash and Let’s Fish, are smash hits with millions of active players all over the world. We still have a few awesome ideas to fulfill so if you’re looking for a reliable company which strives for success, join us!

We keep developing and our team is growing. We’re currently looking for Level Designer!

Responsibilities:

  • Design and implement in-game levels based on a draft using our level editor;
  • Collaborate in a team to create refined gameplay mechanics and in-game layouts;
  • Implement compelling puzzle levels according to specified requirements regarding difficulty and maintain the balance of core mechanics and meta-game systems;
  • Create clear and transparent documentation.

Requirements:

  • Ability to design and implement new levels for mobile games;
  • Understanding of the mobile game industry;
  • Good knowledge of English to freely communicate and create technical documentation;
  • Self-reliance and self-motivation;
  • Creativity and logical thinking.

NICE TO HAVE:

  • Aesthetic sensitivity;
  • Proficiency in Jira and previous experience in agile methodologies (Scrum, Kanban);
  • Proficiency in Unity;
  • Experience in designing and developing puzzle and casual games.

WE OFFER:

  • Steady job in Wrocław;
  • Remuneration based on experience and skills;
  • Possibility to develop in the mobile technology business;
  • Flexible working hours;
  • Possibility to partly work from home (home office after trial period);
  • Private medical care and Multisport card;
  • Friendly environment, fresh fruit in the kitchen, playroom, table football, social meetings and company trips;
  • Individually adjusted training sessions and workshops.
APPLY

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GRZEGORZ
GAME DESIGNER
‘There’s an old Chinese saying: find a job that you love and you’ll never have to work in your life. That’s how I feel as a Game Designer in TSG.

When I was still a little boy I wanted to make games but I didn’t know then that programmers or other specialists are required for that process. Luckily for me, as I later found out, I don’t have to be a graphic designer or a developer in order to create games – my job is to come up with solutions that are best for the project.

Being a GD means to work full time and more, even outside the office – I think about games all the time, they are with me for better or for worse. I like to think about myself as a person who gives joy to people because that’s what games are to me. And thanks to TSG I can do it every day!’