Game Developer

Ten Square Games is the leading producer of mobile and social games in Poland. We can boast such hits as Let’s Fish and Fishing Clash with millions of players worldwide, and we still have a lot of exciting ideas in store for our players! If you’re looking for a reliable company that’s success-oriented, come to us!

Due to the constant growth of the company we’re looking for a Game Developer.


  • You will be developing games using Unity3D engine and Java server;
  • Prototyping new game ideas;
  • Writing tools for game designers, community managers and testers.


  • Knowledge of Unity 3D or other game engines;
  • Commercial experience or hobby projects that you can show;
  • Good math & algorithmic skills;
  • Experience with developing mobile games or applications;
  • Knowledge of GIT or other version control system.


  • Knowledge of Java language;
  • Experience in developing client-server architecture;
  • Passion for games.


  • A job in our office in Wrocław, to where you can easily get from any part of the city;
  • Flexible working hours;
  • Work with young and open people!;
  • Nice salary;
  • Company trips and gatherings;
  • Private medical care;
  • The Multisport card and fresh fruit in the office!

The administrator of the personal data of our customers, shareholders, contractors and their employees, and other persons who contact us is Ten Square Games SA, with its registered office in Wrocław, read more:

Your personal data is processed for recruitment purposes for the position described in the job offer for the duration of the recruitment process and if you've given your consent to take part in the future recruitment processes - for 12 months.

‘This is a great place for people who are passionate about game development. I consider myself lucky to be working with talented folks who want to make games as much as I do. I’m happy to say that I learn a lot from my colleagues and I’m getting better with each day.

There are events like 48-hour game jams organized by the employees, during which we split up into small teams and try to create games in two days. This is both good geeky fun and an invaluable lesson for everyone. Once we even challenged ourselves by attempting to create a game in 1 hour!

I love the opportunities that my job offers; I get to teach kids from the Kids’ University the art of creating games and to work with interns on research projects.’